🐦 Pigeoneer

Network transport library that enables UDP and client-server architectures in the browser.

For a long time, it has not been possible to do serious multiplayer gaming in the browser due to the lack of support for UDP. That is why we decided to develop Pigeoneer.

Pigeoneer is a network transport library that allows your game client, running on the browser, to communicate through UDP with your game server. This enables you to use the client-server architecture used by many multiplayer games as well as the same netcode.

We are also looking at extending Pigeoneer to support P2P connections as well.


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This article is incomplete

We are still working on finishing this article, we're aiming to have it ready by the end of August 2020.

For the time being, feel free to have a look at the relevant references below or reach out to our support or to our developers on Discord.

Updated about a month ago

🐦 Pigeoneer


Network transport library that enables UDP and client-server architectures in the browser.

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