πŸ‘ͺ PartyKit

Let your players invite their friends

Instant invites makes it possible to invite friends to a lobby or match with a simple link.

Read the docs β†’
Trail invite modal
πŸ“ˆοΈ InsightsKit

Learn. Adapt. Improve.

Make smarter decisions by collecting and visualizing your game’s most important metrics.


βœ“ Player acquisition
βœ“ Retention & Engagement
βœ“ Game performance
βœ“ Error tracking

Read the docs β†’
graphic showing data being collected
βš™οΈ PerformanceKit

Smooth-as-butter WebGL

βœ“ Dynamically adjust the graphics settings of your game based on each player’s hardware.

βœ“ Automated post-processing of your builds for optimal game performance.

Read the docs β†’
graphic describing the Trail post-processing stages
πŸ’°οΈ PaymentsKit

Global payments

Get paid for your work without having to deal with complicated stuff. We'll take care of the VAT, sales tax, currencies, etc.

Read the docs β†’
Trail in-game purchase modal
πŸ””οΈ NotificationsKit

Engage & retain

Send timely notification to players so they don't miss out on in-game events, features, special offers, and such.

Read the docs β†’
push notification sent by Trail
πŸ—οΈ AuthKit

Automagic authentication

Your players will be authenticated through Trail.

Read the docs β†’
πŸ—„οΈ FileKit

Instant play

File-stream your game from the Trail Cloud.

Read the docs β†’
🐦 Pigeoneer

Native networking

Proper UDP networking for your client-server network architecture.

Read the docs β†’

Frequently Asked Questions

Is Trail a streaming service?

Yes and no. Trail does file-stream game assets in order to provide an instant gaming experience but does not make use of pixel streaming since that would introduce a lot of input latency and impair gameplay. Not to mention the enormous bandwidth scaling costs it would mean for F2P games. Instead, thanks in part to our own technology, games on Trail run directly in the client's browser. Enabling a low-latency native quality gaming experience.

Will you put ads in my game?

No. We do not put ads in your games, nor do we put ads in Trail's own interface. Trail is completely free for end users (i.e. players). However, should you wish to have ads in your game, that is fully up to you and our service supports that.

How does Trail make money?

Trail revenue-shares with game studios/publishers similar to how Steam, App Store, etc. does and takes a 20% cut.

Trail does not directly monetize players. There is no subscription required nor does Trail make any use of ads.

What kind of games are you looking for?

We mainly target high-quality F2P games that have a lot to gain from the incredible accessibility of the browser. We also believe that multiplayer games have a lot to gain from the shareability Trail provides.

If you are a premium game Trail can leverage our technology to create accessible demo experiences to increase the engagement and improve your marketing efforts, helping you drive more sales on Trail and other platforms.

If you're interested in publishing on Trail just drop us a message and we'll get back to you.

Want to know more?

Go check out the Docs or connect with our devs on Discord. We're always happy to help with any questions you might have.